SeptemAdded Setting button to Social Hub - Added UI Scale Setting to Social Hub - Added ability. Visit Change Log V3 for updates v3.0.0 and beyond. Visit Change Log for updates between the initial release to v1.9.9.1. Triggermen need pistol the least, since their main weapon is also mid-range, and has the third-largest mag size in the game. This is a list of all Krunker updates between v2.0.0 and v2.9.9. On the contrary, Hunters and Marksmen may find it easier to deploy pistols than to zoom in on a close-range enemy. Vince players caught in the open by a longer-ranged class have better luck shooting them with a pistol than trying to run up and use the shotgun. Rocketeers often need pistols to finish off the targets their rocket blast left severely weakened but still not dead, since reloading the Rocket Launcher will both take more time and leave them with fewer points even if it works. But the best way to get maximum points is a melee kill for +150 score. This obviously carries the risk of your target turning the tables while you switch weapons, and is very dangerous if there are multiple enemy players. As such, any class that has it may opt to switch to the pistol to finish off wounded players in this manner, just to get the point bonus. The pistol also awards 25 additional points to any kill done with it. Pistol-only runs are usually done as either a Rocketeer (for the sake of his 130 HP), or as a Hunter (to ramp up the challenge further due to its 60 HP). Some players may choose to use them precisely for this reason, announcing in chat that they are going pistol-only and daring the other players to follow suit. As a secondary weapon, the Pistol is generally the weakest weapon the player can wield.
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